Being an art director: all you need to know

Most creative subjects have an art director. It& apos; s an impressive undertaking name that exists in graphic designing, advertise, marketing, publishing, movie and Tv, web intend and video games. Many creatives aspire to become one and if you& apos; re just starting out you probably want to know what you have to do to get the top occupation. If you are already heading down the path to becoming one, you might want to read on to check you haven& apos; t stumbled off the yellow-bellied brick street.

There are a number of so-called soft skills and character traits that are essential to the role. Added to that, of course, is a killer portfolio so if this has motivated you to make sure yours is up to scratch, we& apos; ve got loadings of portfolio inspiration to get you started in our rundown of the best portfolio instances.

To get the lowdown on art directing, first we requested artistry heads from leading studios to share their thoughts and suffers on what art heads do and what makes a good one. And if you& apos; re convinced the persona& apos; s for you, you can read on for some top gratuities for how to become an art director( skip to the tips here ), or psyche over to our shiny brand-new design positions board to find your next job challenge.

What is an art director?

So what exactly is an art director? It can signify different things in different organisations. Broadly, this position involves overseeing a crew of designers working in the field of a creative job, but the degree of responsibility and freedom can vary.

“As an artwork administrator you must be a leader; someone who inspires and guidebooks the vision of the design team, ” explains Blimp Creative founder James Fenton. “You have to be able to recognise the aptitude in those around you and learn how best to get the best from them.”

Art director Jenny Theolin comments: “For me, the main difference between working as a graphic designer and as an art director was that I worked more with people than computers. And since I prefer to see the creative industry as a people& apos; industry, this collaboration and co-working was key to creating exciting brand-new work.”

Mr Kipling cake boxes

Robot Food freshened Mr Kipling’s branding to help it enter a new, international marketplace[ Image: Robot Food]

Ben Brears, strategic layout administrator at Robot Food, points out that 2019 agency examples been increasingly fluid, and individual roles became very less defined. Indeed, there is a bit of a backlash surrounding task names in the creative community- after all, accurately summing up someone& apos; s role in one or two terms is surprisingly tricky, and in many companies, employees will take on a number of different chores within their day-to-day structure.

“Designer, art director, creative head- all these titles are necessary to create a structure within bureau departments, for the customers& apos; s advantage, and for the recruitment process, ” counters Theolin. “And to add to the confusion, descriptions like& apos; Web Ninja& apos ;,& apos ;P ixel Guru& apos; and& apos; Creative Wizard& apos; infiltrate our world as well. But how relevant is all of this to the job we do? “

What does an artwork director do?

“We create a culture of exploration and experimentation, but evenly one where we are guided by the brand strategy and creative summary, ” summing-ups up Claudia Morris, intend head at B& B studio. “We need to make sure our squad is empowered and floored, whilst being stimulated and invigorated to push borders. We need to maintain a culture where the team feel nurtured and free to be the best they can.”

We need to make sure our crew is empowered and grounded, whilst being stimulated and stimulated to push boundaries

Claudia Morris, B& B Studio

One key aspect of the artistry head role is that of managing the: for example, critiquing people& apos; s run, is an attempt to deadlines and budgetary questions, and( on occasion) disciplining any decorators who have become lazy. However, according to Fenton, an artwork head& apos; s primary concern is to inspire and guidebook their team.

“The role of the artwork administrator could be compared to that of a cook, fusing together ingredients to produce a menu of delightful bowls, ” he clarifies. “All designers inject their individual personalities, savor and style into their work. It is the art director& apos; s role to identify and understand the different flavours each member brings to the team, and then carefully infuse them to complement one another.”

The role of an art head is not limited to considering the visual side of things- they need to be able to guide an audience through the information being presented to them, employing terms as well as images, and creating structure and emphasis through the layout and typography. “An art director must realize the author content as much as visual, taking on the role of a storyteller, ” notes Fenton. “You must be a mediator between writers and designers, understanding both subjects and cooperate closely with each.”

“& apos; Art director ‘, at least to us at Robot Food, is less a persona and more a skillset, one that we encourage in all our creative crew, ” says Brears. “We believe in great ideas and bold sentiments, and we encourage them from all across the studio.”

three brightly coloured cups with straws

B& B Studio developed an eye-catching identity for kombucha brand Fix8[ Image: B& B Studio]

Day to period, he are likely to be designing with the team, feedback on different jobs, attending meets to define the direction of a client& apos; s wider creative strategy. Or he might be helping the team with a tricky bit of Photoshopping or teaching an Illustrator shortcut. But, Brears points out, that doesn& apos; t necessarily equate to a job description for a typical artistry director.

“How much of this is because of a title, how much of it is because it merely’ feels’ like the right thing to do? Would this name entail a damn thing in a different agency with a different doctrine? ” he says.

As we touched on earlier, studios are increasingly developing in such a way that there is a less clear distinction between what different creatives do. “In many companies the traditional squad arrangement has developing into paired creative polymaths, ” statements Theolin. “Ask any creative team working today, and you will see that they share a lot of their work chores. Copywriters scamp, artwork directors author, including contributions to blogs, books and magazines. But does this attain them any less an artwork administrator? “

What makes a good artwork director?

So what makes a great art director? Well, you& apos; ll be working with people a lot, so one thing& apos; s for sure: it& apos; s not all about creative flair, you& apos; re likewise going to need to have the right temperament and personality for the job.

“A fundamental facet to the role is having the ability to foster the best possible creative environment, ” says Shaun Bowen, creative spouse at B& B Studio. “Having the leadership abilities to do this effectively and consistently is one of the most challenging requirements of art director roles- and is not ever easy located within a portfolio. Along with the most important one creative panache and flair, it involves an emotional intellect, tendernes and the ability to understand overarching business objectives.”

Know when and where to best endow your energy, when you need to get involved and when it’s better to be more hands off

Shaun Bowen, B& B Studio

There are a number of skills that will help you glisten in this role. Brears summarizes up his views: “Time management. Knowing when and where to best expend your vitality, when you need to get involved and when it’s better to be more hands off. When to say yes, and importantly, when to say no.”

“For me, a good artwork administrator has to be open to influence, inspiration and the expertise of the people around them, acknowledging their talents, strengths and weaknesses, while maintaining a clear vision of delivering a content that speaks immediately to the reader, viewer or user, ” says Fenton.

Ultimately though, the role is often shaped by the person in it. “There is no single formula for what makes a good artistry director: it& apos; s not a subject taught in design academies, there are no books or guidebooks that outlines the steps to success, ” adds Fenton.

“Every art director will have forged their own path, have their own definition of what their persona is and their own approach to get the job done and done well. Sometimes, this may be learned from their own mentors and passed down in a master-apprentice way, while others may formulate their process utterly independently, through their personal experience and trial and error.”

Top tips for becoming an artistry head

Woman holding a board with key ideas in sketch note form

James Fenton, founder of Blimp Creative, believes you have to abandon the idea of hierarchy[ Image: Blimp Creative]

01. Remember, it& apos; s all about teamwork

A big-hearted part of the job of an art head is knowing how and when to use different squad members& apos; abilities.

“No person is an island; designing and studio life are rarely a solitary endeavour. We’re all products and producers of our environments, ” says Brears. “Being able to craft a beautiful illustration or article of typography yourself is a wonderful skill set to have, but evenly, so is having the foresight to recognise when it’s not you or your team’s strength, and then commissioning the right person for the number of jobs. The jaunt is equally important as the destination and being able to communicate the whats, the whys, and the pit-stops along the way is crucial.”

That means, when you& apos; re groups together your portfolio or application for the role, you need to be clear on the role you played in each project. It& apos; s not all about you.

02. Put together a executioner portfolio

As with any creative persona, your first stop is to make sure your portfolio is up to scratch. “Show a good layout portfolio of operate that represents the style of artistry guidance you utilize and want to strive for, ” says OneRedEye founder Ed Robinson.

Brears is more succinct with his advice: “I want to see great ideas beautifully executed.”

For more advice, interpret our post on how to curate a creative portfolio.

03. Don& apos; t focus on hierarchy

While you will be controlling people, the job of art director is not about shedding your weight around. “Someone who determines themselves as the design top dog will inevitably be heading for a embarrassing autumn, ” clarifies Fenton. “You have to be able to recognise the knack in those around you … An artwork head who meets themselves in a position of hierarchical power is simply a glorified manager.”

04. Be self-confident with feedback

To be the best art director you can be, you& apos; ll need to be confident passing feedback, both internally and outside of your studio. “Internally, feedback and providing criticism is a piece of cake. There’s no egos here at Robot Food. We don’t care if feedback comes from an intern, or an account administrator- if it helps attain the work better it’s valid, ” says Brears.

However, feeding back to external specialists- illustrators, photographers, animators and so on- can be trickier. “You have to get past your own impostor syndrome and be prepared to stand up for the studio’s eyesight, ” advises Brears. “We aim to work with the best talent we can, and it’s easy to default to thinking they know best and your own experience isn’t as valid. But ultimately, you know the brief, the client, and the result you want to achieve – it’s about working closely and collaboratively to get there.”

For more admonition, take a look at our guide to how to give and get more from art criticisms.

05. Make friends

Of course, there is plenty that can be learned from those who have been in the role themselves. “Hound your heroes and ask to meet them. Many love to talk about themselves, so ask to meet them for advice, to pick their psyches- and to see their work! ” intimates Theolin. “However, don& apos; t be surprised if your icons actually turn out to be old-fashioned, crabby farts.”

06. Gain knowledge of the job

You& apos; ll have a role in shaping the direction of projects and pushing the creative in new directions, so you& apos; re going to need to be aware of industry advances and trends, and work hard to keep things fresh. “Stay on top of blogs and trend reports, ” admonishes Theolin. “Keep the momentum up and don& apos; t get stuck in a bubble. Creative expedition is one of the benefits of this industry, so get out there and do different things differently.”

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